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OnlyMove

How Opening Training works

This guide explains how OnlyMove’s spaced-repetition training works. It follows the Bc4 fix you saved from your games as training drills it from freshly added to second nature.

Tip

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1 · The line you just added

Picking up from the games guide: your repertoire already knew 1. e4 e5 2. Nf3 d6 3. d4, and you added the fix 3… Nd7 4. Bc4 c6 5. O-O. Open the position in the Explorer and the new move stands out – Bc4 carries a blue New pill, meaning training has not taught it yet.

The How you got here line above shows the moves that lead in – the ones you have already drilled. Every move you play from a position is tracked as its own card, with an FSRS status (New, Learning, Mastered, Due) you can inspect here at any time.

2 · Autoplay, warm-up, and cool-down

Whenever you train, you never start from move 1: autoplay plays the opening you already know, then hands you the move under test wrapped in a little context – a warm-up move before it and a cool-down move after.

How much context is up to you – Context depth in Settings (default 2, range 0–10) sets how many of your moves play on each side. Here, with it set to 1, autoplay runs to 2… d6 and stops; you play the warm-up 3. d4 yourself before the move being trained.

3 · Learn a new move: it is shown

The first time a new move enters training, it is taught before it is tested. Autoplay brings you to it and the correct move is shown on the board – New moves — play the highlighted move – so you play the highlighted Bc4 yourself. Nothing is graded yet; you are just being shown the move.

4 · Then recall it from memory

Right after teaching, the same line replays for a Recall pass — try to remember the moves – this time with no arrow. You recall Bc4 from memory. After this pass the move leaves new and enters Learning, so it comes back as a due card on a tight schedule.

5 · A hint when it has not stuck

Later the move is due again and you are not sure. Hint shows the correct move on the board at any time. Using it just schedules the card for another look soon, so it stays in learning rather than graduating.

6 · You nail it

Come back and the move is due once more – this time you play Bc4 cleanly, no hint. It is rescheduled further out, drops off the learning queue, and your today count ticks up. Each clean recall stretches the gap before you see it again.

7 · Done for today – and tomorrow

When nothing is left due, you see All due cards reviewed!. Stop there with Done for today, or Practice ahead of schedule to drill your weakest cards early.

Tomorrow – or whenever the schedule says – the line re-enters your queue, and each clean recall stretches the gap a little more until the fix is second nature. That is the payoff of the whole loop: the games you play feed your repertoire, and training makes the improvements stick.